Handyman Saitou has never felt special in his life. When he’s dropped into a medieval fantasy world, he gathers a party of unique beings to survive. S…
Saitou gets a new life as an adventurer in another world. He joins a party with armored warrior Raelza, the fairy Lafanpan, and the wizard Morlock. As he begins his adventures, he makes full use of the skills he cultivated in his last life as a handyman.
A demon king has appeared in a neighboring kingdom and the king has to figure out how to deal with it. Meanwhile, Saitou makes a mistake which sets off a trap that sends him to one of the lower levels of the dungeon.
When the wire cutters that Saitou brought with him from his last life break, he asks a dwarf named Dohnbain to fix them. Later, when Saitou can’t stop wondering about the golem they defeated, he and the rest of the party head into the great labyrinth.
Adventurers from all over the kingdom flock to the new area that Saitou discovered. Saitou wants to go and investigate the curiosity that first lead to the discovery. Meanwhile, the king orders his allies to retrieve a hidden treasure from the new area.
Kisurugi and his demon allies swoop down on Saitou and the others once again! Kisurugi has been assassinating the strongest adventurers in order to obtain the hidden treasure of a mage who can control time, but his reasons aren’t what anyone expects.
The dark spirit attacks Saitou and the others with powerful light magic. Even working together, it’s all the skilled adventurers can do to defend themselves. Then Saitou suggests a measure that could turn the seemingly hopeless situation around.